
About me
O_BLUE VISION
I’m a multidisciplinary visual designer working across 3D product visualization, animation, spatial visuals and creative direction.

WHAT I DO?
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3D product visualization
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product & explainer animations
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architectural / interior visuals
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visual concept development
My work primarily focuses on high-quality 3D product visualization, animation and visual storytelling — including architectural and interior visualization — but this is only one layer of what I do.

SYSTEM & CONCEPT THINKING

My work primarily focuses on high-quality 3D product visualization, animation and visual storytelling — including architectural and interior visualization — but this is only one layer of what I do.
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3D product visualization
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product & explainer animations
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architectural / interior visuals
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visual concept development

KICKSTARTER / TEAM EXPERIENCE
I took part in a Kickstarter campaign where I worked closely with the team on the product concept, visual language and the overall direction of the project — from early ideas to launch-ready presentation.

EDUCATION
I studied graphic design at Moholy-Nagy University of Art and Design (MOME), Budapest, where I built a strong foundation in visual thinking, design systems and conceptual work.

INTECH STUDIO –
PROFESSIONAL EXPERIENCE
I spent three years at Intech Studio as a graphic designer, where my role went far beyond 3D visuals.
What I was involved in:
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3D visuals and animations for products
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product ideation and design thinking
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contributing to product development from a visual and conceptual perspective
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designing dedicated control knobs for the Vision and TEK2 products
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including ergonomics, form and visual identity
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supertbooth, london photo expo, ux ui, merch, soundedesign insta videokhoz

BRANDING, MARKETING, UX / UI
Alongside product work, I collaborated closely with the marketing team to define and shape the studio’s overall visual identity.
Scope included:
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company visual identity
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logo design
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website visuals
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Instagram content and ad creatives
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improving the logic and visual clarity of the editor software
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strengthening UX and UI decisions
Ez a blokk nagyon erős AD/CD szempontból – ezt mindenképp hagyd bent.

HOW I THINK / WORK PHILOSOPHY
I’m most interested in projects where design is not decoration, but a tool — something that improves focus, usability and creative flow without unnecessary visual noise.

CORE SKILLS
Creative & Direction
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Creative Direction
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Art Direction
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Visual Systems
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Concept Development
3D & Visuals
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3D Product Visualization
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Animation
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Exploded Views
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Prototyping Visuals
UX / UI & DIGITAL
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UI / UX Collaboration
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Editor & Tool Interfaces
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Workflow-Oriented Design
